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Meadow Ruins

Created this stylized meadow ruins and forest environment to test out some terrain and shader techniques in UE4. I focused on building simple geometry for the plants and structures and applied minimalistic painterly diffused textures. The skybox was fun to paint and special thanks to Theo Aretos for some helpful art review feedback!

https://www.artstation.com/theoaretos

Created five blend-able landscape grass terrain variants with simple diffused geo carded grasses and flowers

Created five blend-able landscape grass terrain variants with simple diffused geo carded grasses and flowers

Minimal landscape props I created (in either Zbrush, Maya, Speedtree, Photoshop, or Substance) for multi use set dressing

Minimal landscape props I created (in either Zbrush, Maya, Speedtree, Photoshop, or Substance) for multi use set dressing

Stylized Cloud test for the skybox

Stylized Cloud test for the skybox