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Hades "Fan Art": Orpheus Harp

This is a fan art prop based on Orpheus Harp from the game "Hades". Here I created the prop model in Zbrush and experimented with cell shading and line weight in Substance Painter for the texture process.

In Substance Painter I used a "Simple Toon Shader for Substance Painter" by DiGiMonkey that can be found on Artstation Resources. From there I made adjustments to the style I was aiming for as well as other painterely layer passses.

https://www.artstation.com/marketplace/p/er9WX/simple-toon-shader-for-substance-painter?utm_source=artstation&utm_medium=referral&utm_campaign=homepage&utm_term=marketplace

*Reference image from the game: "Hades" made by Supergiant Games.

*Reference image from the game: "Hades" made by Supergiant Games.